SDL event loop quitting? References
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SDL Event Loop. If your game doesnât read input from the player, ... break; case SDL_QUIT: done = true; break; default ...
www.meandmark.com/sdlopenglpart6.html -
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I am making an RTS in C++ using SDL for graphics. Every time I run the game, it crashes without errors or anything in the compiler debug window.
stackoverflow.com/questions/15272089/âsdl-event-loop-quitting -
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Stack Overflow is a question and answer site for professional and enthusiast programmers. It\'s 100% free, no registration required.
stackoverflow.com/.../sdl-app-quitting-âin-event-loop -
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The program then calls SDL_Quit to shut down the SDL system and to clean up, ... The lines of code that implement the event loop are as follows:
friedspace.com/cprogramming/âsdlmainloop.php -
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Welcome to SDL Keyboard Input using an Event Loop, ... If the event is of type SDL_QUIT, the running integer will be set to zero, and the outer while loop will finish.
content.gpwiki.org/.../âSDL:Tutorials:Keyboard...Event_Loop -
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SDL_Event. Name. SDL_Event ... Application window expose event (see SDL_ExposeEvent) quit: ... We use a while loop to process each event in turn.
sdl.beuc.net/sdl.wiki/SDL_Event -
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Quick event reference, by example. void main_loop() { int quit = 0; SDL_Event event; while (!quit) { while(SDL_PollEvent(&event ...
sdl.beuc.net/sdl.wiki/Quick_event_âreference -
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... SDL_QuitEvent quit; SDL ... We use a while loop to process each event in ... The SDL_PollEvent function take a pointer to an SDL_Event structure that is to be ...
www.libsdl.org/docs/html/sdlevent.html -
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We read events using SDL_PollEvent in a while() loop and check for SDL_KEYUP and SDL_KEYDOWN events using a switch statement, ... /* SDL_QUIT event (window close) ...
www.libsdl.org/docs/html/âguideinputkeyboard.html -
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case SDL_QUIT: running = false; break; } DrawGLScene(); SDL_GL_SwapBuffers ... [SDL] Why is my event loop only looping when I have an event?
forums.libsdl.org/viewtopic.php?t=7546 -
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